Read below for controls and game information!

WASD or Arrow Keys for movement.

Build Info:

Just for this weeks build, I have only included one level which shows off enemies, player interactions and puzzles. Features missing from this build that I didn't have time for include:

- Player sprite

- Shooting

- Health System


Robot Enemy:

"Space Bot Reword" by AntumDeluge licensed Creative Commons Attribution (CC BY) version 3.0

- Only has one state in this build which is wandering. One of two enemies featured in the build. The animation works for this enemy, will animated according to what direction it is travelling in. This enemy spawns from the spawner enemy(for this build they are just placed randomly) and in future builds they will track the player.

Spawner Enemy:

Made by myself

- The spawner enemy is in a stationary state and is animated. It will spawn the other robot enemies and won't seek the player. In future builds, destroying this enemy type will prevent the other robot enemies from spawning.


Switch:

Made by myself


- The switch is pretty straight forward, it will be used to open doors in each level. It has 2 states, off (red) and on(green). A switch will change from off to on when a player stands on it.


Door:

- Door will open when switch/s are on. A door can either have one or two switches linked to it.

Game Concept DevLog

Player Movement Checkpoint

Basic Level Blocking Checkpoint

Puzzles/Enemies/Interactions Checkpoint

Development log

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